Explorer

From The Remnant 2 Wiki
Jump to navigation Jump to search
Explorer
Explorer
FINDING LOOT, GENERAL UTILITY
The EXPLORER specializes in finding valuable items and overall team utility.

The Explorer is an unlockable Archetype suited for exploring and collecting items. They provide excellent utility in a Multiplayer environment, granting their buffs to others as well. Starting equipment includes light-weight armor and close range weapons for speedy exploration.

Their unique Archetype trait is Swiftness, allowing the traveler to explore more quickly, and their Prime Perk Lucky increases loot gained from stronger enemies.

Starting Items[edit | edit source]

Realmwalker Set
Helmet Body Armor Leg Armor Glove Armor
Realmwalker Beret Realmwalker Tunic Realmwalker Pantaloons Realmwalker Gloves
Long Gun Melee Weapon Handgun
Ford's Scattergun Shovel Repeater Pistol

Skills[edit | edit source]

This section is transcluded from Explorer: Skills. To change it, please edit the transcluded page.
Skill Level Description
Plainswalker
(Cooldown: 60s)
Base Increases Movement Speed by 20% and reduces Stamina Cost by 80% for all allies. Lasts 30s.
Gold Digger
(Cooldown: 45s)
Charges: 3
5 Dig into the ground to spring a fountain which grants a random buff. Fountains last 45s and their buffs last 20s.

Fountains can grant either: 10% increased All Damage dealt, 15% Damage Reduction, 2 Health Regeneration per second, or Template:HASTE.
Fortune Hunter
(Cooldown: 90s)
10 Increases the Explorer's Treasure Sense to reveal special items within 40m for all allies. Lasts 60s.

Perks[edit | edit source]

This section is transcluded from Explorer: Perks. To change it, please edit the transcluded page.
Perk Level Description
Lucky
PRIME
Base Grants a 10% chance to spawn additional items and rarer drops when defeating stronger enemies.
5 Grants a 20% chance to spawn additional items and rarer drops when defeating stronger enemies.
10 Grants a 35% chance to spawn additional items and rarer drops when defeating stronger enemies.
Scavenger
DAMAGE
1 Pickups increase All Damage dealt by 0.5% per stack for 20s. Additional Stacks increase Duration up to 60s. Max 5 stacks.

Effect increases with Explorer level.
6 Pickups increase All Damage dealt by 3% per stack for 20s and All Crit Chance by 5%. Additional Stacks increase Duration up to 60s. Max 5 stacks.

Damage increases with Explorer level.
10 Pickups increase All Damage dealt by 5% per stack for 20s and All Crit Chance by 5%. Additional Stacks increase Duration up to 60s. Max 5 stacks.
Metal Detector
TEAM
2 Increases Ammo, Currency, and Metal Drop Rate Chance for entire party by 10%.
7 Increase Ammo, Currency, and Metal Drop Rate Chance for entire party by 10% and increases the chance of Consumables being rewarded from Chests.
Prospector
UTILITY
3 Relic Fragments discovered by the Explorer drop at a higher quality.
8 Relic Fragments discovered by the Explorer drop at a higher quality. When picking up a Fragment, the Explorer has a 5%} chance of picking up a second one of the same type & quality.
Self Discovery
RELIC
4 Using a Relic instantly fills Scavenger Stacks and presents Stack Delay for 15s.
9 Using a Relic instantly fills Scavenger Stacks, grants +1 Stack, and prevents Stack Decay for 30s.

Traits[edit | edit source]

Archetype Trait[edit | edit source]

Swiftness is the Explorer's Archetype trait.

Increases Movement Speed by 1% - 15% and increases Environmental Movement Speed by 5% and 50%.

(Vaulting, Ladders, Wading)

Core Trait Allocation[edit | edit source]

Unlocking[edit | edit source]

  1. Defeat Annihilation at the end of Campaign Mode to obtain Broken Compass
  2. Craft the Golden Compass engram at Wallace in Ward 13 for 1,500

Update history[edit | edit source]

April 23, 2024 Patch (Patch 417,127)