XMG57 "Bonesaw"
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XMG57 "Bonesaw"
Long Gun
- Damage12
- RPS9.5
- Magazine150
- Accuracy
- Ideal Range
19m - Falloff Range
55m - Max Ammo
300 - Critical Hit Chance
10% - Weak Spot Damage Bonus
+100% - Stagger Modifier
0%
An experimental infantry support weapon used for prolonged suppressive fire. High capacity, long reload, and prone to overheating. Becomes more accurate while holding down the trigger.
A unique creation, fashioned by welding together two distinct guns. The combination of the two has created a rough and rugged appearance, with visible seams and mismatched parts.“Back before the Root, a heavy gun like this would have been mounted on an armored vehicle, tearing through anything in its path. But now, with the world reduced to ruins, it serves as a reminder of a time when war was fought on a grand scale.”
The XMG57 "Bonesaw" is a Standard Long Gun in Remnant 2. It is an experimental belt-fed light machine gun created by welding two military-grade firearms together. Its large magazine capacity and high rate of fire enables exceptional sustained damage, though it is prone to overheating.
Upgrades[edit | edit source]
Main article: Damage
Level | Damage | Cost | |
---|---|---|---|
+0 | 12 | N/A | |
+1 | 13.2 | ![]() | ![]() |
+2 | 14.4 | ![]() | ![]() |
+3 | 15.6 | ![]() | ![]() |
+4 | 16.8 | ![]() | ![]() |
+5 | 18 | ![]() | ![]() |
+6 | 19.2 | ![]() | ![]() |
+7 | 20.4 | ![]() | ![]() |
+8 | 21.6 | ![]() | ![]() |
+9 | 22.8 | ![]() | ![]() |
+10 | 24 | ![]() | ![]() |
+11 | 25.2 | ![]() | ![]() |
+12 | 26.4 | ![]() | ![]() |
+13 | 27.6 | ![]() | ![]() |
+14 | 28.8 | ![]() | ![]() |
+15 | 30 | ![]() | ![]() |
+16 | 31.2 | ![]() | ![]() |
+17 | 32.4 | ![]() | ![]() |
+18 | 33.6 | ![]() | ![]() |
+19 | 34.8 | ![]() | ![]() |
+20 | 36 | ![]() | ![]() |
Notes[edit | edit source]
- Without external modifiers, this weapon can fire fifty rounds before overheating.