Savior
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Savior
Long Gun
- Damage50
- RPS2.1
- Magazine6
- Accuracy
- Ideal Range
25m - Falloff Range
75m - Max Ammo
36 - Critical Hit Chance
10% - Weak Spot Damage Bonus
+115% - Stagger Modifier
0%
An old Fusion Rifle refactored to store and violently release energy in each shot. Can be charged for more damage. Perfect release after Charge for maximum damage.
In the midst of a desperate battle, Clementine forged this weapon as a final hope for the Wanderer to overcome Harsgaard, and it proved to be the only means of severing the Root's hold on Earth.“I like to think the Wanderer knew that they had fulfilled their purpose, defeating the Root and saving us all. They could finally put down the Savior, knowing that they wouldn't need it anymore on their journey beyond.”
Corrupted variant: Corrupted Savior
Upgrades[edit | edit source]
Main article: Damage
Level | Damage | Cost | ||||
---|---|---|---|---|---|---|
Uncharged | Perfect Charge | Overcharged | ||||
+0 | 50 | 170 | 132.5 | N/A | ||
+1 | 60 | 204 | 159 | ![]() | ![]() | ![]() |
+2 | 70 | 238 | 185.5 | ![]() | ![]() | ![]() |
+3 | 80 | 272 | 212 | ![]() | ![]() | ![]() |
+4 | 90 | 306 | 238.5 | ![]() | ![]() | ![]() |
+5 | 100 | 340 | 265 | ![]() | ![]() | ![]() |
+6 | 110 | 374 | 291.5 | ![]() | ![]() | ![]() |
+7 | 120 | 408 | 318 | ![]() | ![]() | ![]() |
+8 | 130 | 442 | 344.5 | ![]() | ![]() | ![]() |
+9 | 140 | 476 | 371 | ![]() | ![]() | ![]() |
+10 | 150 | 510 | 397.5 | ![]() | ![]() | ![]() |
Notes[edit | edit source]
- Uncharged or partially charged shots will deal the base damage. Perfectly timing energy burst release, known as a "Perfect Charge," will deal increased damage.
- As a Fusion Weapon, each shot of Savior must be charged manually.
- The Archer's Crest Ring and Supercharger Mutator can improve the weapon's fire rate by reducing charge time.
Acquisition[edit | edit source]
- Purchased from Brabus in Ward 13 for
1,500.
- Completing the campaign on Veteran difficulty or higher with Hardcore Mode enabled will unlock this weapon for purchase on all characters.
Update History[edit | edit source]
April 23, 2024 Patch (417,127)
- Reduced base damage to 50 (was 72).
- Increased perfect charge damage modifier to 350% (was 230%).
- Increased overcharged damage modifier to 265% (was 185%).
- Increased fire rate to 2.1 (was 1.9).
- Increased reload speed.
- Reduced total ammo to 36 (was 42).
- Shatterstar no longer requires weakspot hits or kills to trigger fragmentation effect.