Starkiller

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Starkiller
Long Gun
Starkiller
  • Damage80
  • RPS1.5
  • Magazine5
  • Accuracy
  • Ideal Range
    30m
  • Falloff Range
    80m
  • Max Ammo
    40
  • Critical Hit Chance
    5%
  • Weak Spot Damage Bonus
    +110%
  • Stagger Modifier
    0%
Alien rifle that shoots high velocity rails which penetrate enemies. Equipped with a 2.5x magnification scope. Double Tap AIM to Scope.
Gravity Core
Fires a highly compressed sphere which creates a large Gravity Well on contact, pulling in enemies for 4s.

When the Gravity Well expires, it deals 375 - 1,125 damage within 10m. Adds 250 - 750 damage per enemy and divides total damage among all enemies.

Mod Power Requirement: 1,500
A sleek and highly advanced long gun that was clearly designed for cold, merciless destruction. It must have been a twisted circumstance that propelled its creator to misappropriate the force of gravity in such a risky manner.
“If Rhom has one legacy, that'd be the stunning misuse of power. In a world where the few survivors struggled to endure unlivable conditions and their own brutal mutations, somewhere in the shadows this twisted science project of death was also created. Damn them all.”

Starkiller is a Special Long Gun in Remnant 2. It is scoped laser rifle originating from the apocalyptic world of Rhom. Its weapon mod, Gravity Core, can harness the power of a dying star.

Upgrades[edit | edit source]

Main article: Damage
LevelDamageCost
+080N/A
+19652450
+2112102525
+3128152600
+4144152675
+5160203750
+6176153825
+7192203900
+8208154975
+92242041,050
+10240151,125

Acquisition[edit | edit source]

Update History[edit | edit source]

  • UNDOCUMENTED: Increased max ammo to 40 (was 35).
  • Adjusted reticle.
  • Spread and recoil adjusted.
    • Spread reduced while stationary.
    • Spread increased while mobile.
    • Reduced horizontal and vertical recoil.
    • Greatly reduced vertical recoil while scoped.
  • Drastically increased Gravity Core firing speed.
  • Reduced Gravity Core buildup time to 4s (was 5s).
  • Increased Gravity Core damage to 375/250 (was 250/200).
  • Reworked Gravity Core behavior to properly affect enemies.
    • Boss enemies remain unaffected.
  • Using Gravity Core instantly reloads magazine.
    • Reserve ammo is required.
  • Reduced Gravity Core reticle size.
  • Adjusted SFX and VFX of Gravity Core explosion.