Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in or
create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 6: |
Line 6: |
| }} | | }} |
|
| |
|
| The '''Hunter''' is one of four [[Archetypes]] available when talking to [[Wallace]] for the first time, but can also be unlocked later as well. They are a medium to long-range offensively-oriented Archetype that takes advantage of enemy vulnerabilities through critical hits and weakspots. They are capable of stealthily moving and ambushing enemies or marking targets for increased damage. Their starting armor set includes medium-weight clothing fit to protect without overbearing to handle both combat and stealth. | | The '''Hunter''' is one of the four [[Archetypes]] that are available when talking to [[Wallace]] for the first time, but can also be unlocked later as well. |
|
| |
|
| Their unique [[Trait#Archetype Traits|Archetype trait]] is [[Longshot]], which increases the range at which weapons deal maximum damage, and their [[:Category:Prime Perks|Prime Perk]], [[Dead to Rights]], extends the duration of '''Hunter''' skills when exploiting weakspots.
| | Hunter's [[Trait#Archetype Traits|Archetype trait]] is [[Longshot]], and the [[:Category:Prime Perks|Prime Perk]] is [[Dead to Rights]]. |
|
| |
|
| ==Starting Items== | | ==Starting Items== |