Hunter: Skills

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These are the skills for the Hunter Archetype.

Skill Level Description
Hunter's Mark
(Cooldown: 70s)
Base Increases the Hunter's spatial awareness by casting an Aura that automatically applies MARK to all enemies within 35m. While senses are heightened, Hunter also gains 15% increased Ranged and Melee damage. Lasts 25s.

MARK: Crit Chance against MARKED enemies is increased by 10% for all allies.
Hunter's Focus
(Cooldown: 50s)
5 Continuously Aiming Down Sights uninterrupted and without shooting for 0.5s causes the Hunter to enter a FOCUSED state. Wears off after 0.75s of leaving Aim. Lasts 25s.

FOCUSED reduces Weapon Spread, Recoil, and Sway by 50% and grants 25% Ranged & Ranged Weakspot Damage.

While FOCUSED, Aiming at enemies will automatically apply MARK.

FOCUSED state can last up to 10s after the Skill duration expires.

MARK: Crit Chance against MARKED enemies is increased by 10% for all allies.
Hunter's Shroud
(Cooldown: 90s)
10 Hunter becomes Shrouded, reducing enemy awareness and making them harder to hit while moving. Attacking or activating a Mod or Skill will instantly exit Shroud.

Exiting Shroud applies MARK to all enemies within 10m and grants AMBUSH to the Hunter for 2s.

AMBUSH: Increases Ranged and Melee Damage by 50% which diminishes over its duration. Ranged and Melee attacks apply MARK.

Hunter will automatically Shroud again after 1.15s if no offensive actions are performed.

Lasts 15s

MARK: Crit Chance against MARKED enemies is increased by 10% for all allies.