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Hunter: Perks
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<noinclude>These are the [[Archetypes#Perks|perks]] for the [[Hunter]] [[Archetype]].__NOINDEX__</noinclude> {| class="wikitable" style="width:80%" !Perk !Level !Description |- |style="text-align:center;width:120px;" rowspan="3"|{{Image Link|Dead to Rights|w=64}}<br /><big>'''PRIME'''</big> |style="text-align:center" |Base |Dealing {{v|65}} Base Ranged or Melee Weakspot Damage extends the duration of active Hunter Skills by {{v|2.5s}}. Can extend timer beyond its initial duration. |- |style="text-align:center" |5 |Dealing {{v|60}} Base Ranged or Melee Weakspot Damage extends the duration of active Hunter Skills by {{v|3s}}. Can extend timer beyond its initial duration. |- |style="text-align:center" |10 |Dealing {{v|55}} Base Ranged or Melee Weakspot Damage extends the duration of active Hunter Skills by {{v|3.5s}}. Can extend timer beyond its initial duration. |- |style="text-align:center;width:120px;" rowspan="3"|{{Image Link|Deadeye|w=64}}<br /><big>'''DAMAGE'''</big> |style="text-align:center" |1 |Gain {{v|4%}} Ranged Damage and {{v|1.5%}} Weakspot Damage.<br/><br/>Increases with Hunter Level. |- |style="text-align:center" |6 |Gain {{v|24%}} Ranged Damage and {{v|9%}} Weakspot Damage and {{v|5%}} Ranged Critical Chance.<br/><br/>Damage increases with Hunter Level. |- |style="text-align:center" |10 |Gain {{v|40%}} Ranged Damage and {{v|15%}} Weakspot Damage and {{v|5%}} Ranged Critical Chance.<br/><br/>Damage increases with Hunter Level. |- |style="text-align:center;width:120px;" rowspan="2"|{{Image Link|Return to Sender|w=64}}<br /><big>'''TEAM'''</big> |style="text-align:center" |2 |Kills due to Weakspot and Critical Hits increase Ammo drops by {{v|25%}}. |- |style="text-align:center" |7 |Kills due to Weakspot and Critical Hits increase Ammo drops by {{v|50%}} and double the chance of Ammo drops. |- |style="text-align:center;width:120px;" rowspan="2"|{{Image Link|Urgency|w=64}}<br /><big>'''UTILITY'''</big> |style="text-align:center" |3 |Kills increase Reload Speed by {{v|15%}}. Lasts {{v|3s}}. |- | style="text-align:center" |8 |Kills increase Reload Speed by {{v|15%}} and Movement Speed by {{v|15%}}. Lasts {{v|5s}}. |- |style="text-align:center;width:120px;" rowspan="2"|{{Image Link|Intuition|w=64}}<br /><big>'''RELIC'''</big> |style="text-align:center" |4 |Using a Relic extends the duration of any active Hunter Skill by {{v|5s}}. Effect degrades with each subsequent use. |- |style="text-align:center" |9 |Using a Relic extends the duration of any active Hunter Skill by {{v|10s}}. Effect degrades with each subsequent use. Weakspot kills against {{s|MARKED}} enemies increase speed of next relic use within {{v|15s}} by {{v|5%}}. Stacks {{v|10x}}. |}
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