Steel Flail
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Steel Flail
Melee Weapon
- Damage69
- Critical Hit Chance
4% - Weak Spot Damage Bonus
+100% - Stagger Modifier
6%
An unorthodox weapon meant to convert momentum into destruction. Some attacks can continuously chain overhead swings.
A deadly weapon made by attaching a heavy crush end to the end of a long chain. Despite its rough appearance, it can inflict serious damage with a single strike.“If you can swing it and it kills some Root in the process, then it's a damn fine weapon. When it comes down to it, survival is the only metric that matters.”
Upgrades[edit | edit source]
Main article: Upgrades
Level | Damage | Cost | |
---|---|---|---|
+0 | 69 | N/A | |
+1 | 75.9 | ![]() | ![]() |
+2 | 82.8 | ![]() | ![]() |
+3 | 89.7 | ![]() | ![]() |
+4 | 96.6 | ![]() | ![]() |
+5 | 103.5 | ![]() | ![]() |
+6 | 110.4 | ![]() | ![]() |
+7 | 117.3 | ![]() | ![]() |
+8 | 124.2 | ![]() | ![]() |
+9 | 131.1 | ![]() | ![]() |
+10 | 138 | ![]() | ![]() |
+11 | 144.9 | ![]() | ![]() |
+12 | 151.8 | ![]() | ![]() |
+13 | 158.7 | ![]() | ![]() |
+14 | 165.6 | ![]() | ![]() |
+15 | 172.5 | ![]() | ![]() |
+16 | 179.4 | ![]() | ![]() |
+17 | 186.3 | ![]() | ![]() |
+18 | 193.2 | ![]() | ![]() |
+19 | 200.1 | ![]() | ![]() |
+20 | 207 | ![]() | ![]() |
Motion Values[edit | edit source]
Main article: Motion Values
Attack String | Value | |
---|---|---|
Standard | 1 | 100% |
2 | 120% | |
3 | 145% | |
Charged | 1 | 125% |
2 | 100% ? | |
3 | 135% | |
4 | 120% | |
5 | 270% | |
Sprint | 90% + 90% | |
Standard (Neutral Evade) | 130% | |
Charged (Neutral Evade) | 230% |