Chain of Command
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Chain of Command
Weapon Mod
Harpoon Mode: Fire Harpoon to mark target causing primary fire to become Homing Rounds dealing 15% reduced damage. Enemies hit by Homing Rounds build Influence. Recasting exits Mode.
When Influence fills, Monarch automatically reloads, creates a shockwave, and gains 20% Increased Damage and Infinite Reserves. Lasts 20s.
When Influence fills, Monarch automatically reloads, creates a shockwave, and gains 20% Increased Damage and Infinite Reserves. Lasts 20s.
![](/images/thumb/e/e7/Downgrade_icon.png/50px-Downgrade_icon.png)
Downloadable content required
This content is only available to owners of: Remnant II: The Awakened King
“In a vision, a waking dream, I saw the One True King fall at the hands of a stranger to this land. Rivers of blood and cries of agony... It[sic] is a blessing and a pity all the same.”—Nimue, reflecting on the tragic end of the One True King
Chain of Command is the attached weapon mod for Monarch, meaning it is obtained alongside the long gun and cannot be removed.
Upgrades[edit | edit source]
- Chain of Command is not affected by weapon upgrade level.
Notes[edit | edit source]
- Although this weapon uses the heat reticle, this weapon does not generate any heat; the bar tracks Influence buildup.
- Harpoon Mode functions as fire-mode toggle. It does not require any Mod Power to cast, nor does Harpoon Mode have a timer.
Update History[edit | edit source]
April 23, 2024 Patch (417,127)
- Adjusted scaling to properly account for mod duration bonuses.