Reboot
Jump to navigation
Jump to search
Reboot is the third and final skill available to the Invader Archetype. It is unlocked at Level 10.
See Also[edit | edit source]
Notes[edit | edit source]
- Effects with a duration persist through reactivating Reboot. For example, using the Crystal Heart relic before reactivating Reboot will not cancel the heal over time or damage reduction.
- When used with Engineer, Reboot's Data Backup also saves heavy weapon ammo.
- However, deploying your heavy weapon as a turret before deactivating Reboot preserves heavy weapon ammo generated during Reboot. Notably, this includes ammo from Engineer's Surplus relic perk.