Handler: Perks
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These are the perks for the Handler Archetype.
Perk | Level | Description |
---|---|---|
![]() PRIME |
Base | When Handler is downed, Companion will attempt to revive them at 50% Max Health. Can be used to revive allies with Command. Downed ally must have a Relic charge. Cooldown: 120s. |
5 | When Handler is downed, Companion will attempt to revive them at 50% Max Health. Can be used to revive allies with Command. Downed ally must have a Relic charge. Cooldown: 105s. | |
10 | When Handler is downed, Companion will attempt to revive them at 50% Max Health. Can be used to revive allies with Command. Downed ally must have a Relic charge. Cooldown: 90s. | |
![]() DAMAGE |
1 | Gain 3% Ranged, Melee, and Skill Damage while Companion is within 40m of the Handler. Increases with Handler Level. |
6 | Gain 18% Ranged, Melee and Skill Damage and 5% Ranged, Melee, and Skill Critical Chance while Companion is within 40m of the Handler. Damage increases with Handler Level. | |
10 | Gain 30% Ranged, Melee and Skill Damage and 5% Ranged, Melee, and Skill Critical Chance while Companion is within 40m of the Handler. | |
![]() TEAM |
2 | Increases Movement Speed by 10%. All allies within 10m of the Handler gain the Handler's Movement Speed (if faster). |
7 | Increases Movement Speed by 10%. All allies within 10m of the Handler gain the Handler's Movement Speed (if faster). Reduces the Stamina Cost of actions for allies by 15%. | |
![]() UTILITY |
3 | Handler and Companion gain 15% increased Revive Speed. |
8 | Handler and Companion gain 30% increased Revive Speed. While Handler or Companion are reviving, they receive 50% less damage. | |
![]() RELIC |
4 | Using a Relic fully restores the Companion's health. |
9 | Using a Relic fully restores the Companion's health and grants them 25% Damage and 35% Damage Resistance for 15s. |