Engineer: Perks

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These are the perks for the Engineer Archetype.

Perk Level Description
High Tech
PRIME
(Cooldown: 60s)
Base Holding the SKILL button will Overclock a Carried or Deployed Heavy Weapon.

Overclocking grants Infinite Ammo, Increased Fire Rate, and a 25% Damage increase for 15s.
5 Holding the SKILL button will Overclock a Carried or Deployed Heavy Weapon.

Overclocking grants Infinite Ammo, Increased Fire Rate, and a 25% Damage increase for 20s.
10 Holding the SKILL button will Overclock a Carried or Deployed Heavy Weapon.

Overclocking grants Infinite Ammo, Increased Fire Rate, and a 25% Damage increase for 25s.
Metalworker
DAMAGE
1 Increases Skill Damage by 5% and Ranged Damage by 2.5%.

Heavy Weapons gain 5% Ammo Capacity, 2.5% Max Health, and 2.5% Weakspot Damage.
6 Increases Skill Damage by 25% and Ranged Damage by 12.5%, and grants 5% Skill and Ranged Critical Chance.

Heavy Weapons gain 25% Ammo Capacity, 12.5% Max Health, and 12.5% Weakspot Damage.
10 Increases Skill Damage by 50% and Ranged Damage by 25%, and grants 5% Skill and Ranged Critical Chance.

Heavy Weapons gain 50% Ammo Capacity, 25% Max Health, and 25% Weakspot Damage.
Magnetic Field
TEAM
2 Heavy Weapons grant 15% Damage Reduction to all allies within 2.5m.
7 Heavy Weapons grant 15% Damage Reduction and gradually restore Ammo to allies within 2.5m.
Heavy Mobility
UTILITY
3 Movement Speed while Carrying a Heavy Weapon is increased by 35%.
8 While Carrying a Heavy Weapon, Movement Speed is increased by 35%, and both Evade Speed and Evade Distance are increased by 25%.
Surplus
RELIC
4 Using a Relic refills 15% of Heavy Weapon Ammo. Bonus is doubled when Heavy Weapon is stowed.
9 Using a Relic refills 15% of Heavy Weapon ammo. Bonus is doubled when Heavy Weapon is stowed.

If the Stowed Heavy Weapon is overfilled, the Engineer will drop additional Ammo based on the surplus.