Medic: Perks: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

8 June 2024

21 May 2024

8 March 2024

  • curprev 09:5209:52, 8 March 2024Kbsfnk talk contribs 1,883 bytes +1,883 Created page with "<noinclude>These are the perks for the Medic Archetype.__NOINDEX__</noinclude> {{Archetype perk table |prime=Regenerator |damage=Invigorated |team=Benevolence |utility=Backbone |relic=Benefactor |level_0=After restoring '''350''' Total Health to allies, regain a spent Relic charge.<br /><br />Resting or Respawning at a Worldstone resets healing accumulation. Each additional player increases the healing requirement by '''50%'''. |level_1=Grant..."