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Way of Meidra
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{{Infobox skill |name=Way of Meidra |archetype=[[Invoker]] |cooldown=120 |tier=II |is_aoe=yes |charges=1 |description=Invoke Meidra to heal all allies for {{v|20%}} Max Health over {{v|1.5s}} and conjure a {{v|20m}} Forest Growth for {{v|15s}}. After fully blooming, allies in the Forest Growth heal {{v|2%}} Max Health per second and gain {{v|3%}} of base damage dealt as Lifesteal. Enemies inside Forest Growth gain {{s|GLOOM}} for {{v|10s}}.<br><br>{{s|GLOOM}}: Increases incoming Elemental damage by {{v|15%}}.<br><br>Cooldown: {{v|120s}}. }} {{DLC Needed|tfk}} '''Way of Meidra''' is the second [[skill]] available to the [[Invoker]] [[Archetype]]. It is unlocked at Level 5. It heals nearby allies on use, then creates a forest bloom that further heals allies inside and empowers them with lifesteal. Enemies inside take increased elemental damage. While it comes with a long cooldown, the [[Invoker]] has methods of reducing cooldowns and increasing skill charges. ==Notes== * Way of Meidra is affected by [[Amplitude]]. * {{s|GLOOM}} duration is not affected by [[Affliction]] or [[Timekeeper's Jewel]]. ==Bugs== * The visual effects of Way of Meidra do not properly account for [[Amplitude]] bonus. ==Update history== {{Update history| {{Patch|420,332}} * Should now consistently heal friendly Companions & Summons. * Fixed an issue allowing Way of Meidra to heal bosses. }} ==See also== * [[Invoker: Skills]] ** [[Way of Kaeula]] ** [[Way of Lydusa]]
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