Editing Status effect

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 12: Line 12:
{{type|fire|BURNING}} is the status effect for {{type|fire|FIRE}} [[elemental damage]]. It deals {{type|fire|FIRE}} damage over time. Certain enemies will enter a panic animation when they suffer this status effect.
{{type|fire|BURNING}} is the status effect for {{type|fire|FIRE}} [[elemental damage]]. It deals {{type|fire|FIRE}} damage over time. Certain enemies will enter a panic animation when they suffer this status effect.


{{type|fire|BURNING}} effects applied to the [[Traveler]] deal {{type|value|10}} {{type|fire|FIRE}} damage per second for {{type|value|3s}}. The timer can be raised to a maximum of {{type|value|10s}} but the active time can be reduced by dodging.
{{type|fire|BURNING}} effects applied to the [[Traveler]] deal {{type|value|10}} {{type|fire|FIRE}} damage per second, and their active time can be reduced by dodging.
 


====Faerie Fire====
====Faerie Fire====
Line 21: Line 22:
Multiple entities afflicted with {{type|shock|OVERLOADED}} close to one another link up, increasing the damage by 10% per entity up to a maximum of ''unknown needs to be tested''. This bonus is applied as a multiplier to {{type|shock|OVERLOADED}} damage.
Multiple entities afflicted with {{type|shock|OVERLOADED}} close to one another link up, increasing the damage by 10% per entity up to a maximum of ''unknown needs to be tested''. This bonus is applied as a multiplier to {{type|shock|OVERLOADED}} damage.


{{type|shock|OVERLOADED}} effects applied to the [[Traveler]] deal {{type|value|42}} {{type|shock|SHOCK}} damage per burst and last {{type|value|5.5s}}—allowing for two bursts per effect. The timer can be raised to a maximum of {{type|value|16.5s}}.
The burst can be dodged with the correct timing.
The bursts can be dodged with the correct timing.


===Corroded===
===Corroded===
Please note that all contributions to The Remnant 2 Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see RW:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Templates used on this page: