Editing
Status effect
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Status effects== Status effects typically take effect immediately, dealing damage over time. They expire after a certain time has passed. ===Bleed=== {{type|bleed|BLEED}} is the only physical status effect. It deals damage over time, and reduces healing effectiveness by {{type|value|50%}}. {{type|bleed|BLEED}} effects applied to the [[Traveler]] deal {{type|value|1.1}} damage per second over {{type|value|30s}}. The timer can be raised to a maximum of {{type|value|90s}}. Enemy attacks that inflict {{type|bleed|BLEED}} only have a percentage chance to do so on every hit, rather than guaranteeing the effect. ===Burning=== {{type|fire|BURNING}} is the status effect for {{type|fire|FIRE}} [[elemental damage]]. It deals {{type|fire|FIRE}} damage over time. Certain enemies will enter a panic animation when they suffer this status effect. {{type|fire|BURNING}} effects applied to the [[Traveler]] deal {{type|value|10}} {{type|fire|FIRE}} damage per second for {{type|value|3s}}. The timer can be raised to a maximum of {{type|value|10s}} but the active time can be reduced by dodging. ====Faerie Fire==== A special variant of the {{type|fire|BURNING}} status effect, inflicted by [[Fae]] enemies. It deals {{type|value|4%}} Max Health over {{type|value|5s}}. The timer can be raised up to a maximum of {{type|value|15s}}, but dodging removes {{type|value|5s}}. It bypasses immunity to the {{type|fire|BURNING}} effect. ===Overloaded=== {{type|shock|OVERLOADED}} is the status effect for {{type|shock|SHOCK}} [[elemental damage]]. Entities suffering from {{type|shock|OVERLOADED}} release a burst every {{type|value|5s}} that inflicts {{type|shock|SHOCK}} to them and other entities near them, this distance is increased for every linked {{type|shock|OVERLOADED}} entity nerby. Multiple entities afflicted with {{type|shock|OVERLOADED}} close to one another link up, increasing the damage by 10% per entity up to a maximum of ''unknown needs to be tested''. This bonus is applied as a multiplier to {{type|shock|OVERLOADED}} damage. {{type|shock|OVERLOADED}} effects applied to the [[Traveler]] deal {{type|value|42}} {{type|shock|SHOCK}} damage per burst and last {{type|value|5.5s}}—allowing for two bursts per effect. The timer can be raised to a maximum of {{type|value|16.5s}}. The bursts can be dodged with the correct timing. ===Corroded=== {{type|corrosive|CORRODED}} is the status effect for {{type|corrosive|CORROSIVE}} [[elemental damage]]. It deals {{type|corrosive|CORROSIVE}} or {{type|corrosive|ACID}} damage over time and increases the damage the target takes by [[additive]] {{type|value|10%}}. {{type|corrosive|CORRODED}} effects applied to the [[Traveler]] deal {{type|value|1.7}} {{type|corrosive|ACID}} damage per second over {{type|value|10s}}. The timer can be raised to a maximum of {{type|value|30s}}. ==Blights== Blights generally do not inflict damage. They require a certain build up before taking effect, but persist until death or until manually cured. Blights are usually unique to a specific world. ===Curse=== {{type|blight|CURSE}} is a blight inflicted by certain enemies in [[Losomn]]. It reduces Max Health by {{type|value|10%}}—indicated by a {{type|blight|colored}} section on the health bar—and can stack up to {{type|value|5x}} for a maximum malus of {{type|value|50%}}. {{type|blight|CURSE}} is the only blight that enemies and summons can also be afflicted by, each stack having a duration of {{type|value|20s}}. ===Suppression=== {{type|suppression|SUPPRESSION}} is a blight inflicted by certain enemies on [[N'Erud]]. It slows down skill cooldowns by {{type|value|100%}} and reduces Mod Power generation by {{type|value|50%}}. ===Root Rot=== {{type|root-rot|ROOT ROT}} is a blight inflicted by certain enemies on [[Yaesha]]. It reduces Maximum [[Stamina]] by {{type|value|30%}}—indicated by a {{type|blight|colored}} section on the [[stamina]] bar— and repeatedly forces a coughing animation that interrupts other actions. ===Data Corruption=== {{type|blight|DATA CORRUPTION}} is a blight inflicted by certain enemies on [[Root Earth]]. It disables use of [[Relic]]s and [[Consumable]]s for a short time. Unlike most blights, it quickly expires. ==Special effects== Certain enemies or hazards have an effect unique to them, with a build up similar to Blights. Although they appear similar on screen, they are unaffected by Blight Resistance. ===Contamination=== An effect unique to [[Space Crab (Small)|small Space Crabs]], causing build up when latched onto the [[Traveler]]. Once the bar is full it immediately deals a large chunk of damage and resets. ====Fog Contamination==== An effect inflicted by the fog at the edges of [[N'Erud Wasteland]] areas. While building up it repeatedly forces a vomiting animation. When the bar is full, the [[Traveler]] is instantly killed, bypassing any defenses and resurrection effects. Some actions override the vomiting animation, like carrying a heavy weapon or repeatedly dodging, allowing deeper exploration of the foggy areas. Do note that the status bar will continue filling as normal. ===Madness=== An effect inflicted on the [[Traveler]] when they look at [[Legion]]. After being afflicted by one stack of Madness, any further build up inflicts damage. A second stack will also hide the UI. ===Root Fog=== Created by the [[Root Nexus (Infested Abyss)|Root Nexuses]] in the [[Infested Abyss]]. Inflicts {{v|0.5}} damage every {{v|0.5s}}. ===Ravenous=== Caused by eating the food in [[the Great Hall]]. Inflicts damage over time, and disables the use of [[relics]] and [[consumable]]s. [[Category:Game mechanics]]
Summary:
Please note that all contributions to The Remnant 2 Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
RW:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Type
(
edit
)
Template:V
(
edit
)
Template:Value
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Purge cache
Search
Discord
Discord
Navigation
Main page
Recent changes
Random page
Links
Homepage
FTA Homepage
Gunfire Games
Community resources
Game updates
Remnant 2 Toolkit
Tools
What links here
Related changes
Special pages
Page information
Page values