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Relic Fragment
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Relic Fragments are generic, passive stat bonuses that can be placed into a Relic. Their benefits are active as long as the Relic they are slotted into remains equipped. They come in a range of Tiers where lower Tier Relic Fragments are automatically replaced when a higher Tier Fragment is picked up. Difficulty Level and the player's Total Archetype Level affect the tier that Relic Fragments are dropped/generated at. Cracked 0-4<br> Ordinary 0-4<br> Solid 0-4<br> Polished 0-4<br> Regal 0-4<br> Flawless 0-4<br> Mythic {| class="wikitable sortable" |- ! Fragment Name/Effect ! Maximum Strength (Mythic) |- | Ammo Pickups | +30% |- | Ammo Reserves | +20% |- | Armor Effectiveness | +10% |- | Blight Resistance | +30% |- | Casting Speed | +20% |- | Charge Melee Cost | -30% |- | Consumable Duration | +20% |- | Consumable Speed | +15% |- | Damage Reduction | +5% |- | Elemental Damage | +10% |- | Elemental Resistance | +10% |- | Grey Health Rate | +20% |- | Healing Effectiveness | +20% |- | Health | +15% (x1.15) |- | Melee Speed | +15% |- | Melee Critical Chance | +10% |- | Melee Critical Damage | +15% |- | Melee Damage | +15% |- | Mod Cost | -10% |- | Mod Damage | +10% |- | Mod Duration | +15% |- | Ranged Critical Chance | +7.5% |- | Ranged Critical Damage | +15% |- | Ranged Damage | +10% |- | Ranged Fire Rate | +10% |- | Recoil | -30% |- | Revive Speed | +25% |- | Shield Effectiveness | +20% |- | Skill Cooldown | -10% |- | Skill Damage | +10% |- | Skill Duration | +10% |- | Spread Recovery | +30% |- | Stagger Damage | +20% |- | Stamina | +15% |- | Stamina Cost | -20% |- | Stamina Recovery Delay | -30% |- | Weakspot Damage | +15% |- | Weapon Spread | -15% |- | Weapon Swap | +20% |- |} ==Update History== {{update history| {{Patch|417,127}} * Reduced maximum value of the Armor Effectiveness Fragment to '''10%''' (was '''15%'''). * Reduced maximum value of the Melee Critical Damage Fragment to '''15%''' (was '''20%'''). * Reduced maximum value of the Ranged Critical Chance Fragment to '''7.5%''' (was '''10%'''). * Reduced maximum value of the Critical Damage Fragment to '''15%''' (was '''20%'''). * Reduced maximum value of the Skill Duration Fragment to '''10%''' (was '''15%'''). * Reduced maximum value of the Weapon Spread Fragment to '''15%''' (was '''20%'''). {{Patch|408,516}} * Reduced maximum value of the Spread Reduction Fragment to '''20%''' (was '''30%'''). * Reduced minimum value of the Spread Reduction Fragment to '''1%''' (was '''3%'''). }} <references/> {{Navbox relics}}[[Category:Relics]]
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