Editing Engineer: Perks
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<noinclude>These are the [[Archetypes#Perks|perks]] for the [[Engineer]] [[Archetype]].__NOINDEX__</noinclude> | <noinclude>These are the [[Archetypes#Perks|perks]] for the [[Engineer]] [[Archetype]].__NOINDEX__</noinclude> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Perk | ! Perk | ||
Line 5: | Line 6: | ||
!Description | !Description | ||
|- | |- | ||
|style="text-align:center;width:120px;" rowspan="3"|{{Image Link|High Tech|w=64}}<br /><big>'''PRIME'''</big><br />(Cooldown: | |style="text-align:center;width:120px;" rowspan="3"|{{Image Link|High Tech|w=64}}<br /><big>'''PRIME'''</big><br />(Cooldown: '''60s''') | ||
| style="text-align:center" |Base | | style="text-align:center" |Base | ||
| Holding the | | Holding the '''SKILL''' button will Overclock a Carried or Deployed '''Heavy Weapon'''.<br /><br />Overclocking grants Infinite Ammo, Increased Fire Rate, and a '''25%''' Damage increase for '''15s'''. | ||
|- | |- | ||
| style="text-align:center" |5 | | style="text-align:center" |5 | ||
| Holding the | | Holding the '''SKILL''' button will Overclock a Carried or Deployed '''Heavy Weapon'''.<br /><br />Overclocking grants Infinite Ammo, Increased Fire Rate, and a '''25%''' Damage increase for '''20s'''. | ||
|- | |- | ||
| style="text-align:center" |10 | | style="text-align:center" |10 | ||
| Holding the | | Holding the '''SKILL''' button will Overclock a Carried or Deployed '''Heavy Weapon'''.<br /><br />Overclocking grants Infinite Ammo, Increased Fire Rate, and a '''25%''' Damage increase for '''25s'''. | ||
|- | |- | ||
|style="text-align:center;width:120px;" rowspan="3"|{{Image Link|Metalworker|w=64}}<br /><big>'''DAMAGE'''</big> | |style="text-align:center;width:120px;" rowspan="3"|{{Image Link|Metalworker|w=64}}<br /><big>'''DAMAGE'''</big> | ||
| style="text-align:center" |1 | | style="text-align:center" |1 | ||
|Increases Skill Damage by | |Increases Skill Damage by '''5%''' and Ranged Damage by '''2.5%'''.<br /><br />'''Heavy Weapons''' gain '''5%''' Ammo Capacity, '''2.5%''' Max Health, and '''2.5%''' Weakspot Damage. | ||
|- | |- | ||
| style="text-align:center" |6 | | style="text-align:center" |6 | ||
|Increases Skill Damage by | |Increases Skill Damage by '''25%''' and Ranged Damage by '''12.5%''', and grants '''5%''' Skill and Ranged Critical Chance.<br /><br />Heavy Weapons gain '''25%''' Ammo Capacity, '''12.5%''' Max Health, and '''12.5%''' Weakspot Damage. | ||
|- | |- | ||
| style="text-align:center" |10 | | style="text-align:center" |10 | ||
|Increases Skill Damage by | |Increases Skill Damage by '''50%''' and Ranged Damage by '''25%''', and grants '''5%''' Skill and Ranged Critical Chance.<br /><br />Heavy Weapons gain '''50%''' Ammo Capacity, '''25%''' Max Health, and '''25%''' Weakspot Damage. | ||
|- | |- | ||
|style="text-align:center;width:120px;" rowspan="2"|{{Image Link|Magnetic Field|w=64}}<br /><big>'''TEAM'''</big> | |style="text-align:center;width:120px;" rowspan="2"|{{Image Link|Magnetic Field|w=64}}<br /><big>'''TEAM'''</big> | ||
| style="text-align:center" |2 | | style="text-align:center" |2 | ||
| | |'''Heavy Weapons''' grant '''15%''' Damage Reduction to all allies within '''2.5m'''. | ||
|- | |- | ||
| style="text-align:center" |7 | | style="text-align:center" |7 | ||
Line 34: | Line 35: | ||
|style="text-align:center;width:120px;" rowspan="2"|{{Image Link|Heavy Mobility|w=64}}<br /><big>'''UTILITY'''</big> | |style="text-align:center;width:120px;" rowspan="2"|{{Image Link|Heavy Mobility|w=64}}<br /><big>'''UTILITY'''</big> | ||
| style="text-align:center" |3 | | style="text-align:center" |3 | ||
|Movement Speed while Carrying a | |Movement Speed while Carrying a '''Heavy Weapon''' is increased by '''35%'''. | ||
|- | |- | ||
| style="text-align:center" |8 | | style="text-align:center" |8 | ||
|While Carrying a | |While Carrying a '''Heavy Weapon''', Movement Speed is increased by '''35%''', and both Evade Speed and Evade Distance are increased by '''25%'''. | ||
|- | |- | ||
|style="text-align:center;width:120px;" rowspan="2"|{{Image Link|Surplus|w=64}}<br /><big>'''RELIC'''</big> | |style="text-align:center;width:120px;" rowspan="2"|{{Image Link|Surplus|w=64}}<br /><big>'''RELIC'''</big> | ||
| style="text-align:center" |4 | | style="text-align:center" |4 | ||
|Using a Relic refills | |Using a Relic refills '''15%''' of '''Heavy Weapon''' Ammo. Bonus is doubled when '''Heavy Weapon''' is stowed. | ||
|- | |- | ||
| style="text-align:center" |9 | | style="text-align:center" |9 | ||
|Using a Relic refills | |Using a Relic refills '''15%''' of '''Heavy Weapon''' ammo. Bonus is doubled when '''Heavy Weapon''' is stowed.<br /><br />If the Stowed '''Heavy Weapon''' is overfilled, the Engineer will drop additional Ammo based on the surplus. | ||
|} | |} | ||
<noinclude><!--archetype navbox--></noinclude> | <noinclude><!--archetype navbox--></noinclude> |