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Dervish
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{{Item |name=Dervish |class_id=mutator |description=Increases Melee Damage by {{Type|value|20%}} - {{Type|value|40%}} for {{Type|value|10s}} when activating a Skill.<br><br>Level 10: After dealing {{Type|value|350}} base Melee damage, reduce Skill Cooldowns by {{Type|value|3%}}. |cats=Melee mutators }} ==Upgrades== {{Mutator upgrade table |0=20% |1=22% |2=24% |3=26% |4=28% |5=30% |6=32% |7=34% |8=36% |9=38% |10=40% }} ==Notes== * Base damage accounts for an attack's [[Motion Value]] and uses the weapon's +0 damage value. For example, the [[Iron Greatsword]] deals 105 base damage with its first basic melee attack, and 178.5 base damage with its first charged melee attack. Melee Damage bonuses, critical hits, and weakspot hits will not increase base damage. ==Acquisition== * Purchased from [[Dwell]] in [[Ward 13]] for {{Icon|Relic Dust|75|Relic Dust Icon}} and {{Icon|Scrap|500|Scrap}}. ==Update history== {{Update history| {{Patch|417,127}} * Reworked level 10 effect. Now provides skill cooldown reductions on base damage dealt. * Removed cooldown from level 10 effect. }}
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