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Cost of Betrayal
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{{Item |name=Cost of Betrayal |class_id=amulet |description=Reduces Relic Charges to {{Type|value|1}}. Increases All Damage by {{Type|value|25%}} when wearer has {{Type|value|1}} Relic Charge. Increases incoming damage by {{Type|value|25%}} when wearer has no Relic Charge. After {{Type|value|15s}} of having no Relic Charges, regain {{Type|value|1}} Relic Charge. }} {{DLC Needed|tak}} {{Flavor |upper=Upon closer inspection, you recognize the dangly chunks as severed tongues and eyeballs, plucked from their sockets moments before death and bound together as a monument to their owners' gravest mistake. |quote=The councilors gracelessly served no master but themselves, and their ill-plotted coup was doomed from its conception. Perhaps if they had made room for a properly brilliant, astute tactician to guide their slavering whims, they might have succeeded. Alas. I'll not shed a tear for them. }} ==Notes== * If you equip '''Cost of Betrayal''' before equiping a [[Relic]] you will not recieve the damage multiplier. To fix it you need to re-equip it. ==Acquisition== * Shoot the bodies of the Council in [[Chamber of the Faithless]] until '''Cost of Betrayal''' drops on the floor. ==Update history== {{Update history| {{Patch|417,127}} * Increased Damage Bonus from '''20%''' to '''25%''' * Increased Damage Taken Penalty from '''20%''' to '''25%''' * Reduced [[Relic]] Recharge Delay from '''30s''' to '''15s''' }} ==Trivia== * Despite being taken from the three Councilors, the amulet actually holds 13 eyeballs instead of the expected 12. {{Navbox amulets}}
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