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Corrupted Savior
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{{Item |name=Corrupted Savior |class_id=long_gun |damage=17 |rps=3.15 |magazine=40 |accuracy=95 |ideal=20 |falloff=60 |ammo=200 |crit=10 |weakspot=100 |stagger=0 |mod=Fusion Cannon |mod_description=Funnels all current Mod Charges into a powerful penetrating rail dealing {{Type|value|100}} - {{Type|value|300}} base damage which is increased per Charge consumed. Max {{Type|value|5}} Charges.<br><br>Consuming a Charge refills {{v|20%}} of the Primary Magazine.<br><br>Mod Power Requirement: {{Type|value|340}} |description=A Black Crystal weapon which gains increased Fire Rate as Mod Power is generated. Mod power drains after {{Type|value|3s}} of not dealing damage. |cats=Corrupted weapons, Special weapons }} {{Flavor |upper=When in the midst of a desperate battle, it is human nature to reach for a glimmer of hope in the darkness to stave off the insurmountable dread that has taken root. That hope has saved many a soul and many a world, but is it enough to save existence itself? |quote=The concept of salvation from nothingness is a result of flawed logic. Nothingness is the salvation, life is the corruption, and we are the cure for the afflicted. }} {{notice|This is for the corrupted variant. For the normal variant, visit [[Savior]].}} [[Corrupted Savior]] is a [[Corrupted Weapon|corrupted]] [[Special Weapon|special]] [[long gun]] in [[Remnant 2]], crafted from [[Savior]] As it generates Mod Power, its barrel spins faster; when enough kinetic energy has been collected, it can be discharged as a [https://en.wikipedia.org/wiki/Railgun powerful penetrating projectile]. ==Upgrades== {{Main|[[Damage#Upgrades|Damage]]}} {{Weapon upgrade table|base_damage=17|is_special=true}} ==Notes== * While [[Fusion Cannon]] is powerful, using it means a massive reduction to this weapon's fire rate until mod charges are built back up. On most Ranged Damage builds, you will achieve higher DPS by simply never using the mod. * [[Atonement Fold|Atonemnt Fold's]] self-inflicted {{type|bleed|BLEED}} counts as dealing damage, preventing mod power from ever draining from this weapon. * [[Fusion Cannon]] can score [[weakspot hit]]s. It has an base weakspot damage modifier of 50%, lower than the gun's innate 100%. ==Acquisition== * Crafted by [[Dwell]] in [[Ward 13]] with {{Icon|Corrupted Shard|10|Corrupted Shard Icon}}. Requires [[Savior]]. ==Update History== {{update history| '''[https://gunfiregames.com/blog-five/2024/2/28/remnant-ii-408516-patch-notes February 29, 2024 Patch] (Patch 408,516)''' * Corrupted Savior was added to the game. {{Patch|417,127}} * Reduced magazine capacity to '''40''' (was '''50'''). * Reduced total ammo to '''200''' (was '''300'''). * Increased fire rate to '''3.15''' ('''3.0'''). * Reduced maximum fire rate at full mod power. * Reduced horizontal recoil. * Reduced vertical recoil. * Increased reload speed. * Added new reticle to primary fire and [[Fusion Cannon]]. * Reduced [[Fusion Cannon]] mod power cost to '''340''' per charge (was '''400'''). * Added new animation for activating [[Fusion Cannon]]. * Increased [[Fusion Cannon]] firing speed by '''300%'''. * Added new reload mechanic. For each charge consumed, '''20%''' of primary ammo is automatically reloaded. ** Consuming all five charges will fully reload the weapon. }} {{Navbox long guns}}
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