Editing Combat
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=Health= | =Health= | ||
Health is a mechanic that determines whether an entity is alive or dead. For playable characters, the base amount of health is 100, followed by the amount added by the trait [[Vigor]]. | Health is a mechanic that determines whether an entity is alive or dead. For playable characters, the base amount of health is 100, followed by the amount added by the trait [[Vigor]]. |