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{{Item |name=Anguish |class_id=handgun |damage=92 |rps=1.7 |magazine=5 |accuracy=95 |ideal=16 |falloff=35 |ammo=35 |crit=5 |weakspot=100 |stagger=0 |description=Fires heated bits of molten slag. Can be charged to fire a single explosive rod at the cost of causing damage to the wielder while charging. |mod=Loathe The Weak |mod_description=Rapidly fires volatile needles that explode after {{Type|value|1.5s}} dealing {{Type|value|30}} - {{Type|value|90}} explosive damage. Deals additional damage to targets with lower health. Lasts {{v|10s}}.<br><br>Mod Power Requirement: {{Type|value|915}} |cats=Special weapons }} {{DLC Needed|tak}} {{Flavor |upper=True to its name, this weapon is nothing more or less than a harbinger of anguish. It hurts to hold, but given what it does to those on the receiving end of its fury, that seems a fair price to pay. |quote=Malicious intent is usually masked behind a façade of beauty, necessity, or perhaps simple distraction. The [[Lore: Dran|Dran]], however, are a curious sort. Their little toys and machinations make no attempt to hide their cruel intentions. }} '''Anguish''' is a [[Special weapon|Special]] [[Handgun]] in [[Remnant 2]]. It is a sadistic sidearm wrapped in chains and spikes, notable for its association with the obscure [[Dranception]] event. Owing to its theme of culling the weak, it deals extra damage toward weakened enemies. ==Upgrades== {{Main|[[Damage#Upgrades|Damage]]}} {{Weapon upgrade table |heading=Uncharged |base_damage=92 |heading2=Perfect <br>Charged <br>Projectile |base_damage2=87.4 <!--0.95 times the base damage, confirmed in game and files on version 410,790--> |heading3=Perfect <br>Charged <br>{{type|explosion|Explosion}} |damage_type3=explosive |prefix3=+ |base_damage3=118.75 <!--1.25 times the overcharged explosion damage, confirmed in game across all weapon levels but not in files--> |heading4=Overcharged <br>Projectile |base_damage4=55.2 <!--0.6 times the base damage, confirmed in game and files on version 410,790--> |heading5=Overcharged <br>{{type|explosion|Explosion}} |damage_type5=explosive |prefix5=+ |base_damage5=95 <!--a base damage number for this explosion, confirmed in game and files on version 410,790--> |is_special=true}} ==Notes== * [[Loathe The Weak]] deals bonus damage to weak targets, scaling up to double base damage at '''10%''' enemy health.<ref>[https://drive.google.com/file/d/1Rex81G9FyNR5bM4pn390X24_XWtNMYTJ/view?usp=sharing Source]</ref> * To acquire this weapon in [[Difficulty#Hardcore Mode|Hardcore Mode]], the [[Traveler]] must bring their own source of self-damage into the Ethereal Manor. * '''Anguish's''' charged shot self damage is not affected by [[Damage reduction]]. <!--Need to test Kinship--> ==Acquisition== * Crafted by [[McCabe]] at [[Ward 13]] using the [[Occult Vessel]]. Costs {{Icon|Lumenite Crystal|7|Lumenite Crystal Icon}} and {{Icon|Scrap|1,000}}. ** To acquire the Occult Vessel, you must complete the '''Dranception''' event. {{Collapsed|Dranception|Click to reveal steps| To begin the Dranception event, you will need access to the following areas. These can be individually re-rolled through Adventure Mode, with the exception of [[Root Earth]] and [[The Labyrinth]]. * [[Losomn]], [[Tormented Asylum]]. * [[Yaesha]], [[The Red Throne]]. * [[The Labyrinth]], [[Fractured Ingress]]. * [[N'Erud]], [[Forgotten Prison]]. * [[Root Earth]], [[Ashen Wasteland]]. If you die at any point, you will have to start over. It is highly recommended to clear the above areas before an attempt. ===Steps to Complete=== # Travel to [[Losomn]] and begin the [[Ethereal Manor]] injectable. This event can be found in [[Cotton's Kiln]], [[Butcher's Quarter]], the [[Sunken Haunt]], or the [[Derelict Lighthouse]]. # While trapped in the manor, use the [[Liquid Escape]] to travel to the [[Corrupted Throne]]. # Travel to [[Ward 13]] and talk to the [[Dreaming Dran|Dran]] near the gate to the [[Old Ward]]. # Travel to [[The Red Throne]] and enter the building on the right. Follow the hallway to the very end and speak with the Dran. # Travel to [[Fractured Ingress]] and talk to the Dran on the bridge above the large portal. # Travel to [[Forgotten Prison]]. Talk to the Dran within the chamber preceding the fight with [[Tal'Ratha]]. # Travel to [[Ashen Wasteland]]. Go past the trainyard and talk with the Dran by the checkpoint. # Travel to [[The Tormented Asylum]] and talk to the Dran in the corner. You will receive the [[Dran's Dream]]. # Use [[Dran's Dream]] to enter the [[Forgotten Null]]. You will find the [[Occult Vessel]] on the shore next to a sitting Dran. }} ==Update History== {{update history| {{Patch|417,127}} * Reduced base damage to '''92''' (was '''105'''). * Reduced charge time needed for perfect charge. * Reduced ideal range to '''16m''' (was '''18m'''). * UNDOCUMENTED: Increased falloff range to '''35m''' (was '''30m'''). * UNDOCUMENTED: Increased max ammo to '''35''' (was '''30'''). * Using [[Loathe The Weak]] instantly reloads magazine. ** Reserve ammo is required. * [[Loathe The Weak]] mod power requirement increased to '''915''' (was '''500'''). * Adjusted description to mention the hidden damage bonus provided by [[Loathe The Weak]]. * Adjusted bonus curve for [[Loathe The Weak]]. * Corrected inconsistent explosive damage scaling for [[Loathe The Weak]]. {{Patch|408,516}} * Corrected weapon scaling to properly cap at '''3x''' (was '''2x'''). '''[https://gunfiregames.com/blog-five/2023/12/7/remnant-ii-patch-399597-notes-120723 December 7, 2023 Patch] (Patch 399,597)''' * Fixed [[Loath The Weak]] to properly scale with weapon upgrade level. * UNDOCUMENTED: Weapon Mod name corrected from [[Loath The Weak]] to [[Loathe The Weak]]. * UNDOCUMENTED: Corrected Anguish damage display to '''105''' (was '''17.5'''). '''[https://gunfiregames.com/blog-five/2023/11/14/remnant-ii-patch-396261-notes-111423 November 14, 2023 Patch] (Patch 396,261)''' * Anguish was added to the game. }} ==References== <references /> {{Navbox handguns}}
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