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Mutator
Using this weapon's Mod generates 10% - 20% of single charge value as passive Mod Power over 10s. Does not stack.
Level 10: Mod Damage generates 15% of Base Damage dealt as Mod Power.
Level 10: Mod Damage generates 15% of Base Damage dealt as Mod Power.
Upgrades[edit | edit source]
Level | Value | Cost | |
---|---|---|---|
Base | 10% | N/A | |
+1 | 11% | 1 | 250 |
+2 | 12% | 1 | 300 |
+3 | 13% | 2 | 300 |
+4 | 14% | 2 | 400 |
+5 | 15% | 2 | 400 |
+6 | 16% | 3 | 500 |
+7 | 17% | 3 | 500 |
+8 | 18% | 3 | 600 |
+9 | 19% | 3 | 750 |
+10 | 20% | 5 | 1,000 |
Notes[edit | edit source]
- Both mod power generation effects on this mutator are able to generate power for mods during their active duration, a rare quality. This can allow for full uptime on certain mods otherwise difficult to maintain, like Nanoswarm or Ring of Spears.
- Mod power generated by this mutator is granted to both weapons.
- Mod power generated by this mutator can be increased by general "Mod Power Generation" sources like Spirit.
Acquisition[edit | edit source]
Update history[edit | edit source]
April 23, 2024 Patch (417,127)
- Increased mod damage power generation conversion to 15% (was 10%).