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[https://gunfiregames.com/blog-five/2023/11/14/remnant-ii-patch-396261-notes-111423 Official Patch Notes] Patch Version: 396,261 __NOTOC__ == The Awakened King DLC Launched == ==Quality of Life== ===General=== * Added matchmaking regions. You will be prompted for your region on first startup and can change it later if necessary. When you are searching for a public game, it will only show users in your region, and your region will determine which users can see your public games. Friends' games are always visible, regardless of region settings. * Fixed an issue where player's data wasn't always saved when a host quit or kicked them from a session. ===Enemies=== * Increased global spawn rate for [[aberrations]]. ==Bug Fixes== ===Progression & Rewards=== * Fixed an issue where "Carnage in C-Minor" Achievement was not able to be acquired. * Fixed an issue where [[Scroll of Binding]] was not able to be acquired. ===Archetypes=== ====Engineer==== * Fixed an issue where [[:Heavy Weapon: Flamethrower|Flamethrower Turret]] projectile was misaligned. ====Handler==== * Fixed an issue where a player could be executed while [[Handler|very good boy]] was reviving them and cause the player to become immobilized. ==== Archon ==== * Fixed an issue where some enemies would not take damage from [[Havoc Form]]'s Lightning Tendrils attack. ===Gear / Items=== * Fixed an issue where [[Fae Shaman Ring]] was not working as intended with [[Dense Silicon Ring]]. * Fixed an issue where [[One-Eyed Joker Idol|One-Eyed Joker]]{{sic}} amulet was affecting projectiles heading direction * Fixed an issue where [[Energized Neck Coil]] would play explosion vfx incorrectly in multiplayer. * Fixed an issue where [[Rotted Arrow]] mod explosion was negated when shooting metal fence in some location in [[Losomn]]. * Fixed an issue where [[Crescent Moon]] Moonlight Barrage mod failed to return to player when [[Hunter's Shroud]] skill was active. * Fixed an issue where [[Merciless]] {{v|bleed|Bleed}} was incorrectly triggering with [[Bandit]] Mutator. * Fixed an issue where players were able to bypass some doors using [[World's Edge]] charge attack. * Fixed an issue where [[Tomb Dweller's Ring|Tomb Dweller's ring]] was not stacking 3 times. * Fixed an issue where [[Corrupted Meridian]] was not scaling correctly with intended damage type. * Fixed an issue where [[Corrupted Shard]]s could be sold to vendors, this was not the intention and has been removed. * Fixed an issue where [[Corrupted Merciless]] was not applying Bleed when Bloodshot mod was active. * Fixed an issue where [[Shocker]] mutator didn't scale with weapon level or show as active when charged. * Fixed an issue where [[Energy Wall]] mod was emitting bright lights when mod power was full. * Fixed an issue where [[Fae Bruiser Ring|Fae Bruiser ring]] was triggering on destroying breakables. * Fixed an issue where [[Kill Switch|Killswitch]] mod wasn't requiring a switch to ranged weapon to proc and damage wasn't scaling off of weapon level. * Fixed an issue where [[Sequenced Shot]] would not proc correctly, now it requires all subsequent shots to be charged shots to proc. * Fixed an issue where some items would persist across all worlds and not be able be picked up. * Fixed an issue where kills with [[Shatterstar|Scattershot]] would not proc fragmented shot. * Fixed an issue where [[Beta Ray]] mod had an increased range when attached to an enemy. * Fixed an issue where [[Detonation Trigger]] was not applying the correct damage with Corrupted and regular versions of Aphelion mod. ===Enemies=== * Fixed an issue where aberration in [[The Twisted Chantry|Twisted Chantry]] would not path to player correctly on stairs. * Fixed an issue where Trapper [[affix]] was not being removed once the aberration was defeated. * Fixed an issue where the [[Labyrinth Sentinel|Cube Boss]] would glitch creating a safe spot. * Fixed an issue where the [[Custodian's Eye]] VFX would linger after death. * Fixed an issue where [[Shaed Knight]]'s auras were not visible to clients. * Fixed an issue where [[:Gwendil: The Unburnt]]'s bombs were not able to be shot while in her hand. * Fixed an issue where Metaphysical [[Tal'Ratha]] was unable to have Burn status applied to him. * Fixed an issue where the [[Fae Praetor]] couldn't be hit while being kicked away after grabbing a player. * Fixed an issue where [[Root Flyer]]s could grab players while on elevators and get stuck. ===UI=== * Fixed an issue where some Mods did not update their descriptions when equipping rings that changed Mod Damage. * Fixed an issue where some aberrations were missing their health bar. * Fixed an issue where the doorway to the Lost Temple in the [[Faithless Thicket]] was showing up as a side dungeon in the minimap. ===Misc Fixes=== * Fixed an issue where some collision could trap players on [[Yaesha]].
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