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{{Update navigation|383,678}} ==Performance and Crashes== * Initial optimizations to improve overall performance. * Updates to improve hitching and potential crashes. * Fixed multiple reported crash bugs. * High detail shadows have been moved to a separate option and can be enabled in the options on PC. ==Quality of Life== * Increased [[Trait|Trait Cap]] by {{Type|Value|+5}}. * [[Tome of Knowledge]] now grants {{Icon|Scrap|Scrap}} and EXP when the [[Traveler|player]] has reached Trait Cap. * [[Orb of Undoing]] now has unlimited uses. Players can sell any extras for {{Icon|Scrap|Scrap}}. * Removed the Trait Requirement for equipping a second [[Archetype]]. Players may now slot their second Archetype as soon as they obtain / convert another Engram at [[Wallace]]. * Removed the {{Icon|Scrap|Scrap}} Cost for converting a Mysterious Item into an Engram ({{Icon|Scrap|1000}} to {{Icon|Scrap|0}}). * Lowered the {{Icon|Lumenite Crystal|Lumenite|Lumenite Crystal Icon}} Cost for converting a Mysterious Item into an Engram ({{Icon|Lumenite Crystal|10|Lumenite Crystal Icon}} to {{Icon|Lumenite Crystal|5|Lumenite Crystal Icon}}). * Slightly increased {{Icon|Scrap|Scrap}} Gain from Breakables. * Increased {{Icon|Scrap|Scrap}} Gain from Regular and Rare Chests. * Increased {{Icon|Scrap|Scrap}} Gain when killing [[Aberration|Aberrations]]. * Reduced the cost of [[Bloodroot]]. ==Balance== ===Archetypes=== ====Explorer==== * Increased the duration of [[Explorer|Explorer's]] [[Scavenger]] Buff per pickup from {{type|value|15s}} to {{type|value|20s}}. * Increased the duration of [[Explorer|Explorer's]] [[Gold Digger]] Buffs from {{type|value|15s}} to {{type|value|20s}}. * Increased the healing amount of [[Gold Digger]] Healing Fountain from {{type|value|1.5}} to {{type|value|2.0}} [[Health|HP]] per second. ====Archon==== * Increased [[Archon]] [[Havoc Form]] Lightning Hands damage from {{type|value|28}} to {{type|value|56}}. * Increased [[Archon]] [[Havoc Form]] Blink damage from {{type|value|100}} to {{type|value|150}}. * Reduced [[Archon]] [[Havoc Form]] Cooldown from {{type|value|120s}} to {{type|value|90s}}. ====Challenger==== * Adjusted the damage falloff for [[Challenger|Challenger's]] [[Close Quarters]] perk. At maximum range, [[Challenger]] will always maintain a {{type|value|10%}} damage bonus to All Damage. ====Handler==== * Increased the [[Handler|Handler's]] [[Pack Hunter]] Range from {{type|value|25m}} to {{type|value|40m}}. * Increased the Base [[Health|Max Health]] of [[Handler|Handler's]] Very Good Boy Companion. ====Summoner==== * Increased the Base [[Health|Max Health]] of [[Summoner|Summoner's]] [[Minion: Hollow|Hollow]] and [[Minion: Flyer|Flyer]] Variants. ===Weapons=== * Switched [[Aphelion]] scaling to Boss/Special Damage Scaling instead of Standard. * Incraesed the Fire Damage for [[Shatterstar]] ([[Savior]] [[Weapon Mod|Mod]]). * Reduced the Fire Rate on [[Nightfall]] in Standard and [[Dreadwalker]] Fire Modes. * Reduced the AOE Burst Damage of [[Enigma|Enigma's]] {{type|shock|OVERLOAD}} Application from {{type|value|40}} to {{type|value|30}}. * Reduced the Subsequent [[Chaos Driver|Tether Damage]] of [[Enigma]] Primary Fire from {{type|value|75%}} to {{type|value|65%}}. * Reduced the Magazine Capacity of [[Engima]] from {{type|value|30}} to {{type|value|25}}. * Increased the total Reserve Capacity of [[Enigma]] from {{type|value|120}} to {{type|value|125}}. ===Enemies=== * Reduced damage on [[The Nightweaver|Nightweaver's]] grab attacks (Wall and Lunge). * Adjusted the hitbox of [[Magister Dullain|Magister Dullain's]] tongue attack to better match the visuals. ===Multiplayer=== * Reduced incoming damage in Multiplayer from {{type|value|25%}} to {{type|value|15%}} per player. ==Bug Fixes== ===Progression & Rewards=== * Fixed multiple reported crash bugs and instability issues. * Progression Blocker: Fixed an issue that prevented players from completing the tutorial if a crash happened when interacting with [[Andrew Ford|Ford]]. * Progression Blocker: Fixed infinite loading screen issue present for some players when selecting “Skip Tutorial” on character creation screen. * Progression Blocker: Fixed an issue with [[Plasma Cutter]] preventing the [[Annihilation|Final Boss]] from transitioning into its second phase. * Progression Blocker: Fixed [[Tal'Ratha]] boss fight lockout if game was exited during cutscene dialogue. * Progression Blocker: Fixed [[The Astropath|the Astropath]] boss fight failing to start if game was exited during cutscenes. * Progression Blocker: Addressed issue with [[Trait]] points going negative. Negative Trait points have been flipped to positive. This will also fix issues with the Second [[Archetype]] being locked out. If players are still encountering negative trait points, picking up an additional trait point will flip negative to positive. * Addressed issue with players not receiving achievements in [[Multiplayer|multiplayer]] games. * Players who completed [[Dran Oracle|Oracle’s]] quilt will now receive [[Oracle's Quilt Event|Half Quilt]] award as well as [[Oracle's Quilt Event|Full Quit]]{{sic}} Reward if they had not previously received it. * Fixed an issue where scripted deaths from the [[Bone Harvester]], [[Empress Guard|Empress Guards]], and the [[Red Prince]] caused actual deaths and ended [[Difficulty#Hardcore Mode|Hardcore]] runs. * Fixed an issue with Weapons not [[Difficulty#Rewards|unlocking]] after a [[Difficulty#Hardcore Mode|Hardcore]] playthrough. * Fixed an issue with Weapons not [[Difficult#Rewards|unlocking]] after completing playthroughs at different difficulties. * Players who listened to all [[Mudtooth|Mudtooth’s]] stories but did not receive all of the rewards can visit Mudtooth to receive their rewards. Players who did not receive the [[Iron Cylinder]] ([[Gunslinger|Gunslinger’s]] Engram) from listening to all his stories will now find it in his store. * Fixed an issue preventing [[Realmwalker set|Explorer]] and [[Labyrinth set|Archon]] Armor from appearing on the vendor. Players will need to first convert the appropriate Mysterious Item into an Engram at [[Wallace|Wally]]{{sic}} * Fixed an issue preventing [[Mudtooth's Elixir]] from appearing in his inventory. After completing the game, players will need to first unlock [[Explorer]] ([[Golden Compass]]) at [[Wallace]]. * Fixed issues where [[Clementine]] would stand in random locations in [[Ward 13]] after the cutscene in [[Blackened Citadel]]. * Fix for Achievement when meeting the [[Pan Flautist|Flautist]] if [[Multiplayer|co-op player]] was spectating at the time where the Flautist was met. * Fixed an issue preventing [[Revivalist|Revivalist Trait]] from being awarded. It should now be rewarded after reviving another player {{type|value|15x}}. ===Archetypes=== * Fixed an issue with [[Archon|Archon's]] [[Havoc Form]] Lighting Hands. Casting Speed now properly ramps up the Lighting Hand without going infinite. * Fixed an issue causing [[Hunter's Focus]] not granting the proper Weakspot Damage Bonus{{sic}} * Fixed an issue causing [[Hunter's Shroud]] granting{{sic}} multiplicative damage bonus{{sic}} * Fixed an issue causing [[Invader]] Perk [[S.H.A.R.K.]] to not apply its damage bonuses{{sic}} * Fixed an issue with [[Gunslinger|Gunslinger's]] [[Bulletstorm]] Sound not terminating. * Fixed a bug allowing Male [[Engineer]] to ignore falling transition when [[High Tech|Overclocking]]. ===Gear / Items=== * Fixed VFX alignment for [[Nebula]] and [[Hellfire]] primary fire. * Fixed an issue preventing [[Plasma Cutter]] from dealing the correct damage type to certain enemies. * Fixed an issue causing [[Shieldbreaker]] [[Mutator]] to not grant the correct amount of {{type|shield|SHIELD}}. * [[Nightfall]] [[Dreadwalker|Mod]] visual effects terminate correctly now. * Fixed an issue allowing [[Dreamcatcher]] to trigger [[Dreamwave]] before it was properly earned. * Fixed an issue that allowed [[Crystal Heart]] from{{sic}} stacking with itself. * Fixed an issue caused [[Ring of Flawed Beauty]] not granted the proper Weakspot Damage Bonus{{sic}} * Fixed issue with [[Anastasija's Inspiration]] causing infinite damage stacking on [[Summoner|Summoner's]] Minions. * Fixed an issue preventing some Boss & Special Melee Weapons from receiving proper scaling. * Fixed an issue preventing [[Godsplitter]] from triggering "Was this supposed to happen?" Achievement{{sic}} * Fixed an issue allowing [[Severed Hand]] to be spawned repeatedly. ===Enemies=== * Fixed issue with [[Primogenitor]] health bar incorrectly tracking and causing players to become stuck. * Fixed issue with [[Root Knight|Root Knight’s]] puddle projectile dealing damage on hit. * Fixed issue with [[The Nightweaver|Nightweaver]] projectiles homing in on player incorrectly. * [[E.D. Alpha]] ([[Aberration]]) in [[Tower of the Unseen]] now respawns after player dies and re-enters the aberration room area. * Fixed issue with [[Block Ruin]] ([[Labyrinth]] Enemy) sound effects * Fixed issue where players could defeat the [[Gwendil: The Unburnt]] without taking any damage by standing on the stairs under the wooden bridge{{sic}} * Fixed issue where killing the Many Faces ([[Corruptor]] World Boss Golem) when it's jumping between platforms would cause it to fall off the world in [[The Great Bole]]. ===Misc Fixes=== * Fixed multiple locations on final level where players could get out of bounds of the level. * Fixed issue with player’s not receiving fall damage by holding [[Grenades|throwable consumables]] or melee weapons in throwing position. * Fixed collision issue causing players to get trapped along some edges in [[Morrow Sanatorium]]. * Fixed issue when using certain melee weapons, the character’s face distorted{{sic}} * Fixed issue where Player could be locked out of [[Postulant's Parlor]] when application was closed after playing the board game. * Fixed issue where Player was unable to open door to [[Sentinel's Keep]] when exiting game while inputting the [[Seeker's Key]] in [[N'Erud]]{{sic}} * Fixed an issue where players were trapped when attempting to vault through a wall in [[Cotton’s Kiln]]. * Fixed an issue that allowed players to skip siege fight in [[Tiller's Rest]]. * Fixed an issue with players falling into gap between the boat and wall in [[Tiller’s Rest]]{{sic}} * Fixed floating doors in [[Cathedral of Omens]]. * Fixed an issue in [[The Great Hall]] that allowed repeated EXP rewards during [[The Feastmaster|Feastmaster's]] [[The Feast Event|event]]. * Fixed multiple scenarios that allowed players to transition through walls using interactives. * Fixed an issue that caused players to get stuck in Throw Animation in certain situations. * Adjusted the kill volume height in the [[Custodian's Eye|Custodian Eye]] arena. [[Category:Game updates]]
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