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Root Zombie
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{{Creature |name=Root Zombie |image= |key=Pan_Root_Zombies |class=[[Enemy]] |damage=25 |health=80 |experience=100 |bleed_res=5 |fire_res=-10 |shock_res=0 |corrosive_res=0 |blight_res= |bleed_crit= |melee_dr= |weakspot=Head |location=[[Undead Tombs]] |world=[[Yaesha]] |added_in=[[Remnant 2|Base Game]] }} ==Behavior== The '''Root Zombie''' can be found standing dormant in [[Undead Tombs]], or embedded in the environtment—camouflaged by the surrounding growth. Once alerted, it will slowly approach the [[Traveler]]. It has only a few basic melee attacks, striking with either limb. Sometimes, it will attempt to grab the [[Traveler]], forcing them into a quick time event if successful. Failing to defend against this will result in instant death, bypassing the downed state and any type of revive. A danger lies in their fragility, as each limb can break after taking a mere 1% of their total health as damage. What may sound like an impediment actually enhances the '''Zombie''', as lost arms are replaced by tendrils of greater reach; and loosing a leg counter-intuitively increases its movement speed—allowing it to crawl low to the ground. A slain '''Root Zombie''' can be resurrected by nearby [[Root Cultist]]s, granting it a {{type|status|HASTE}} buff, as well as causing it to explode into {{type|root-rot|ROOT ROT}} spores once it dies again. ==Locations== * [[Yaesha]] ** [[Undead Tombs]] *** [[The Twisted Chantry]] *** [[The Lament]] *** [[The Chimney]] **Other: *** [[The Lost Temple]] - guarding a flooded passage ==Trivia== * They behave near identical to the Iskal Zombies of Corsus, even using a number of the same sounds. * They have a number of randomized head shapes. ==See Also== *[[Aberration]]s of this enemy type: **[[Fester]]
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