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| |bleed_crit= | | |bleed_crit= |
| |melee_dr= | | |melee_dr= |
| |weakspot=Flyer Cub | | |weakspot=Head |
| |armor= | | |armor= |
| |world=[[Yaesha]] | | |world=[[Yaesha]] |
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| }} | | }} |
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| '''Root Nemesis''' is a returning enemy from [[Remnant: From the Ashes]]. | | '''Root Nemesis''' is a returning enemy from [[Remnant:From the Ashes]]. |
| ==Behavior== | | ==Strategy== |
| A '''Root Nemesis''' is a pure melee combatant, often first spotted approaching over the twisted growths of [[Floating Forests]].
| | After defeating Root Nemesis the '''Flyer Cub''' will pop out of the corpse. If it's not deafeated swiftly it will create another '''Root Nemesis'''. |
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| Once it gets close enough, it will rear up, lunging forward while slashing its arms across another. A second move has it strike with both arms, one after the other.
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| <br/>A final attack is reserved for targets that get behind it, spinning into a diagonal strike with both arms.
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| Once a '''Root Nemesis''' reaches 20% remaining health, the construct will collapse, and the '''Flyer Cub''' within will pop out. The creature retreats, and if not dispatched will burrow into the ground, creating another body and slightly healing the '''Cub'''. While emerging and for a short duration after, the newly born '''Root Nemesis''' benefits from damage reduction—40% on its first resurrection, but only 20% on the second. A third death will kill the '''Cub''' directly, placing a limit on its lifetime.
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| ==Locations== | | ==Locations== |
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| *** [[Forgotten Field]] | | *** [[Forgotten Field]] |
| ***[[The Widow's Court]] | | ***[[The Widow's Court]] |
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| ==See Also== | | ==See Also== |
| *[[Aberration]]s of this enemy type: | | *[[Aberration]]s of this enemy type: |
| **[[Wither]] | | **[[Wither]] |