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Root Behemoth
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{{Creature |name=Root Behemoth |image= |key=Pan_Root_Brute |class=[[Elite]] |damage=25 |health=800 |experience=300 |bleed_res=15 |fire_res=-15 |shock_res=0 |corrosive_res=0 |blight_res= |bleed_crit=<!--15--> |melee_dr= |weakspot=Core |armor= |world=[[Yaesha]] |location=[[Undead Tombs]] |drops= |added_in=[[Remnant II|Base Game]] }} '''Root Behemoths''' are hulking [[Root]] constructs that wield throwing axes. ==Behavior== One of the '''Root Behemoth's''' most prominent abilities is its ability to throw its axes, embedding them on impact. When a foe gets close, the axes explode into clouds of {{type|root-rot|ROOT ROT}}, but can be shot to detonate them from a safe distance. <br/>It can either throw a single axe—using its left arm—or both, starting with its right. In either case, the thrown blades immediately regrow. Once close enough, the '''Behemoth''' can do one of two spin attacks: * The first has it dash forward before spinning once. * The second has it brace, before spinning forward twice. In more immediate melee range, it can slam its massive blades down twice in succession. Alternatively, it can attack once, striking up with either arm. Lastly, the '''Behemoth''' can slash its axes outwards while stepping back. To gain even more space, it may leap backwards, which is often followed up by an axe throw. ==Locations== * [[Yaesha]] ** [[Undead Tombs]] *** [[The Twisted Chantry]] *** [[The Lament]] *** [[The Chimney]] ==Trivia== * They use the same animation skeleton and base stats as [[Empress' Guard]]s. ** They share their '''Bleed Crit''' stat, and have a similar attack of slicing while stepping back. Despite this, '''Root Behemoths''' appear incapable of inflicting {{type|bleed|BLEED}}. ==See Also== *[[Aberration]]s of this enemy type: **[[Rot]] *[[Minion: Reaver]], a [[Summoner]] skill that summons an allied version. ==Media== [https://www.youtube.com/shorts/5vf8HXMvVU0 Remnant 2 - Root Behemoth] by [[Gunfire Games]]
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