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Pulse Rifle
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{{Item |name=Pulse Rifle |class_id=long_gun |damage=16 |rps=7.8 |magazine=30 |accuracy=75 |ideal=22 |falloff=65 |ammo=210 |crit=10 |weakspot=105 |stagger=5 |description=An extremely accurate, high-tech pulse rifle which shoots quick three-round bursts. |cats=Standard weapons }} {{Flavor |upper=The [[Lore: Phetyr|Phetyr]] maintained a wide variety of weaponry—too wide, if you ask the other [[Lore: Drzyr|Drzyr]]. Distinctions between things like automatic, semi-automatic, selective fire, etc. were lost on all but those who "needed" such things. |quote=[[Lore: Caid Jaru|Caid Jaru]], the head of [[Lore: House M'Ertal|House M'Ertal]], held annual seminars espousing the advantages of new weaponry innovations and identifying gaps in the current arsenal. These seminars might have been sensible had we encountered even one enemy in all our travels. }} The '''Pulse Rifle''' is a [[Standard Weapon|Standard]] [[Long Gun]] in [[Remnant 2]]. It is a highly-accurate [https://en.wikipedia.org/wiki/Raygun pulse rifle] that fires in a [https://en.wikipedia.org/wiki/Burst_mode_(weapons) three-round burst]. ==Upgrades== {{Main|[[Damage#Upgrades|Damage]]}} {{Weapon upgrade table|base_damage=16|is_special=false}} ==Acquisition== * [[N'Erud]], [[Ascension Spire]]. Found behind a locked door beneath the [[Custodian]]. Requires the [[Decorum Cipher]] and the [[Memory Core II]] to unlock. There is no guarantee both will spawn in the same world roll. ** To quickly check if both dungeons exist in your world, run to the locked door beneath the [[The Custodian|Custodian]] and check for two key slots. If you do not have two key slots, then your world does not have the two required dungeons. * Starting equipment for the [[Engineer]]. ==Update History== {{update history| {{Patch|417,127}} * Significantly reduced horizontal recoil. * Slightly increased vertical recoil. }} {{Navbox long guns}}
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