Editing Polygun
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** This explosion can be [[Perfect evade|perfect evaded]]. | ** This explosion can be [[Perfect evade|perfect evaded]]. | ||
* The Polygun features an active reload mechanic. After reaching the shot limit, the [[Traveler]] must time their reload. Reloading improperly will cause the weapon to misfire, disabling it for several seconds. | * The Polygun features an active reload mechanic. After reaching the shot limit, the [[Traveler]] must time their reload. Reloading improperly will cause the weapon to misfire, disabling it for several seconds. | ||
** Successfully timing the active reload will | ** Successfully timing the active reload will incur a unique status effect called '''Harnessed Energy''' which will increase the shot limit by one. This can repeated three times, for a total shot limit of '''5'''. | ||
** The fourth successful active reload will remove the shot limit for '''5s'''. This cycle will repeat until the active reload is mistimed, after which all stacks of '''Harnessed Energy''' are removed. | ** The fourth successful active reload will remove the shot limit for '''5s'''. This cycle will repeat until the active reload is mistimed, after which all stacks of '''Harnessed Energy''' are removed. | ||
** The difficulty of the active reload scales with how many shots have been fired; the earlier the [[Traveler]] reloads, the smaller the sweet spot will be. | ** The difficulty of the active reload scales with how many shots have been fired; the earlier the [[Traveler]] reloads, the smaller the sweet spot will be. |