Editing Movement

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 181: Line 181:
'''Wade''' replaces all other evade types if the [[Traveler]] is submerged in water.
'''Wade''' replaces all other evade types if the [[Traveler]] is submerged in water.


While submerged in water the [[Traveler]] can't Combat Slide'''
While submerged in water the [[Traveler]] can'''<nowiki/>'t Combat Slide'''


While submerged in water '''Neutral Evade''' costs 75 [[Stamina]], with Light Armor, which increases with Weight Category.
While submerged in water '''Neutral Evade''' costs 75 [[Stamina]], while Light Armor, which increases with Weight Category.


[[Swiftness]] [[trait]] affects wade movement speed.
[[Swiftness]] [[trait]] affects wade movement speed.
Please note that all contributions to The Remnant 2 Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see RW:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)