Editing Lydusa

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==Behavior==
==Behavior==
'''Lydusa''' will hover in the air high above the arena, almost exclusively using ranged attacks.
'''Lydusa''' will hover in the air high above the arena, almost exclusively using ranged attacks.
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* '''Saw Rush''': Lydusa creates a serrated stone mass underneath her, and rapidly moves across the room, continuously dropping '''Shard Fields''' directly underneath herself. After a moment, she charges at the [[Traveler]].
* '''Saw Rush''': Lydusa creates a serrated stone mass underneath her, and rapidly moves across the room, continuously dropping '''Shard Fields''' directly underneath herself. After a moment, she charges at the [[Traveler]].
* '''Halo of Tears''': Lydusa rushes to two locations, creating circles of 5 Tears that sink down onto the arena, with the weakspot of the groupo being randomly chosen. The Tears will remain idle until triggered.
* '''Halo of Tears''': Lydusa rushes to two locations, creating circles of 5 Tears that sink down onto the arena, with the weakspot of the groupo being randomly chosen. The Tears will remain idle until triggered.
first time:
three smashes
two saw charges


Afterwards her mask reforms, and any created Tears begin their attack. Her next '''Crystal Lance''' will also detonate any '''Shard Fields''' created during this sequence.
Afterwards her mask reforms, and any created Tears begin their attack. Her next '''Crystal Lance''' will also detonate any '''Shard Fields''' created during this sequence.


The very first time will always consist of three Boulder Smashes followed by two Saw Rushes; afterwards it will choose one from several patterns of six to seven attacks.
crystal slash
 
1 diagonal -> 2nd diagonal or 1 horizontal
Lydusa also unlocks one last ranged attack:
* '''Crystal Slash''': Lydusa sends a wide diagonal blade flying at the [[Traveler]].
** Can be followed up by a second blade, which will be either on the opposite diagonal or horizontal.
 
===Final Phase===
Once brought down to roughly 37% health, Lydusa's behavior changes entirely. She becomes incorporeal and moves towards the throne, sinking into the arena.
<br/>The sides of the arena fold up, leaving only a narrow corridor to move in. Walls rise from Lydusa's position, rapidly moving towards the other end of the arena. They will damage the [[Traveler]] on hit, and push them back&mdash;stopping just short of the end, where a damaging sandstorm has formed.
Although the impact can be negated by precise doding, simply moving to a gap is much easier. Sometimes however, all three segments will be full walls, with one displaying Lydusa's face. This segment can be destroyed, counting as weakspot. They will also transfer some damage back to her, which is the only way to deplete her health in this form.
<br/>Alternatively, all three segments will be walls with a small gap at the bottom, requiring crouching to avoid.


37%
wall phase
sides fold up
walls move from throne towards entrance
  3 segments
  blank, solid, face, gap
  destroying face -> 10/11


Once Lydusa reaches her last 13% of health, time is of the essence. She re-emerges, her [[weakspot]] exposed, and begins to slowly move the walls together. If not defeated quickly enough, she will slam them together, instanly killing anything caught between.
However, she is much more easy to stagger, which will delay the wall's advance.


13%
wall crush
instant kill
can be staggered to delay
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==Rewards==
==Rewards==
* [[Eye of Lydusa]] used to craft [[Monolith]].
* [[Eye of Lydusa]] used to craft [[Monolith]].
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