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|name=Failsafe
|name=Failsafe
|class_id=mutator
|class_id=mutator
|description=Attached Mod deals {{v|10%}} - {{v|25%}} additional Mod Damage.<br><br>Level 10: Attached Mod use gains a {{v|15%}} chance to not consume charge.
|description=Attached Mod deals {{type|value|10%}} - {{type|value|25%}} additional Mod Damage.<br><br>Level 10: Attached Mod use gains a {{type|value|15%}} chance to not consume charge.
|cats=Ranged mutators
|cats=Ranged mutators
}}
}}
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==Notes==
==Notes==
* Does not provide any benefit for [[Hot Shot]], [[Corrosive Rounds]], [[Overflow]], [[Abrasive Rounds]], or the damage over time from [[Nano Swarm]].
* Does not provide any benefit for [[Hot Shot]], [[Corrosive Rounds]], [[Overflow]], [[Abrasive Rounds]], or the damage over time from [[Nano Swarm]].
<!-- This is fixed as of 420,332 right? * Mods that consume multiple charges on use, like [[Big Bang]], roll the refund chance once for each charge spent. It is possible (though very unlikely) for all 5 charges to be refunded on use.-->
* Mods that consume multiple charges on use, like [[Big Bang]], roll the refund chance once for each charge spent. It is possible (though very unlikely) for all 5 charges to be refunded on use.


==Acquisition==
==Acquisition==
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==Update history==
==Update history==
{{Update history|
{{Update history|
{{Patch|420,332}}
* Fixed incorrect refund calculations for Mods that spent Multiple Charges at once.
{{Patch|417,127}}
{{Patch|417,127}}
* Increased maximum mod damage to '''25%''' (was '''20%''').
* Increased maximum mod damage to '''25%''' (was '''20%''').
}}
}}
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