Editing Failsafe
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|name=Failsafe | |name=Failsafe | ||
|class_id=mutator | |class_id=mutator | ||
|description=Attached Mod deals {{ | |description=Attached Mod deals {{type|value|10%}} - {{type|value|25%}} additional Mod Damage.<br><br>Level 10: Attached Mod use gains a {{type|value|15%}} chance to not consume charge. | ||
|cats=Ranged mutators | |cats=Ranged mutators | ||
}} | }} | ||
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==Notes== | ==Notes== | ||
* Does not provide any benefit for [[Hot Shot]], [[Corrosive Rounds]], [[Overflow]], [[Abrasive Rounds]], or the damage over time from [[Nano Swarm]]. | * Does not provide any benefit for [[Hot Shot]], [[Corrosive Rounds]], [[Overflow]], [[Abrasive Rounds]], or the damage over time from [[Nano Swarm]]. | ||
* Mods that consume multiple charges on use, like [[Big Bang]], roll the refund chance once for each charge spent. It is possible (though very unlikely) for all 5 charges to be refunded on use. | |||
==Acquisition== | ==Acquisition== | ||
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==Update history== | ==Update history== | ||
{{Update history| | {{Update history| | ||
{{Patch|417,127}} | {{Patch|417,127}} | ||
* Increased maximum mod damage to '''25%''' (was '''20%'''). | * Increased maximum mod damage to '''25%''' (was '''20%'''). | ||
}} | }} |