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'''Critical chance''' determines a percentage chance per instance of damage to score a '''critical hit''' which boosts damage by 50% + critical damage modifier, this damage is multiplicative with other sources of damage. Β 
'''Critical chance''' determines a percentage chance per instance of damage to score a '''critical hit''' which boosts damage by 50% + critical damage modifier, this damage is multiplicative with other sources of damage. Β 


'''Critical chance''' applies to all sources of damage except [[Status effect]]s and self damage.
'''Critical chance''' applies to all sources of damage except [[Status Effect]]s and self damage.


'''Critical hits''' are indicated in game with <font color="yellow">yellow</font> damage prompt.
'''Critical hits''' are indicated in game with <font color="yellow">yellow</font> damage prompt.
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