Supernova

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Supernova
Weapon Mod
Supernova
Fires the compressed remains of a dying star. On contact, explodes for 150 - 450 FIRE damage, and 350 - 1,050 BURNING damage over 10s to all targets within 4m.

Striking the Supernova with Aphelion's primary fire spawns a massive shockwave which greatly increases the area of effect, total damage, and applies the initial BURNING amount.

Generates 1 Primary Ammo on Fire.

Mod Power Requirement: 1,000
“Alepsis-Taura—the very jaws of creation—looms just beyond our grasp. There can be no scientific explanation for what it is we KNOW to be true.

That the answer we seek rest inside that black star.”
—Precept Surus, Precept Surus, Log #2

Supernova is the built-in Weapon Mod of Aphelion.

Upgrades[edit | edit source]

Main article: Damage
LevelDamageCost
ExplosionShockwaveBURNING
+0150600+35/s for 10sN/A
+1180720+42/s for 10s52450
+2210840+49/s for 10s102525
+3240960+56/s for 10s152600
+42701080+63/s for 10s152675
+53001200+70/s for 10s203750
+63301320+77/s for 10s153825
+73601440+84/s for 10s203900
+83901560+91/s for 10s154975
+94201680+98/s for 10s2041,050
+104501800+105/s for 10s151,125

Notes[edit | edit source]

Bugs[edit | edit source]

  • The tooltip for Supernova does not display properly. Although the first half properly updates to account for damage bonuses, the second half does not.

Acquisition[edit | edit source]

Update History[edit | edit source]

  • Increased Supernova projectile speed by 42.85%.
  • Firing Supernova projectile now generates 1 ammo.
  • Increased collision size of Supernova projectile
  • Reduced recovery after firing Supernova projectile.
  • Increased Supernova deactivation speed.