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Stormbringer
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{{Item |name=Stormbringer |class_id=mutator |description=Increases the Status Effect Damage applied by Melee Attacks by {{Type|value|25%}} - {{Type|value|50%}}. <br><br> Level 10: Charged Melee Attacks lower enemy's Resistance to All Status damage by {{Type|value|10%}}. Lasts {{Type|value|10s}}. |cats=Melee mutators |tags= }} ==Upgrades== {{Mutator upgrade table |0=25% |1=27.5% |2=30.0% |3=32.5% |4=35.0% |5=37.5% |6=40.0% |7=42.5% |8=45.0% |9=47.5% |10=50.0% }} ==Notes== * The level 10 effect on this mutator acts as a multiplier to Status Damage, rather than an additive bonus. It falls into the same [[Damage]] bucket as [[Creeping Mist]] and [[Vile]]. * The basic effect of this mutator is simply an additive damage bonus to innate weapon status effects, rather than a multiplier. It is best suited to [[Smolder]], which has the strongest innate status damage. ==Acquisition== * Dropped randomly from [[Roaming Aberration]]s.
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