Editing Invader: Skills
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<noinclude>These are the [[Archetypes#Skills|skills]] for the [[Invader]] [[Archetype]].__NOINDEX__</noinclude> | <noinclude>These are the [[Archetypes#Skills|skills]] for the [[Invader]] [[Archetype]].__NOINDEX__</noinclude>{{Archetype skill table | ||
{ | |skill1=Void Cloak | ||
|skill2=Worm Hole | |||
|skill3=Reboot | |||
|desc1=Automatically Perfect Dodge incoming direct damage for '''60s'''. Each auto-evade reduces timer by '''33%''' - '''100%''' based on damage absorbed and spawns a Decoy for '''3s'''.<br><br>Cooldown: '''75s'''. | |||
| | |desc2=Warps the caster forward through space-time. Their next Melee or Ranged attack within '''5s''' will deal '''300%''' damage. Counts as a Perfect Dodge.<br><br>Holding the Skill button will show the targeting device. If an enemy is directly targeted, the caster will emerge behind them.<br><br>Cooldown: '''35s'''. | ||
|desc3=Initiates a Data Backup of the caster's current Health, Stamina, Relic Charges, Ammo, and Negative Status Effects, which are stored for '''30s'''.<br><br>While the Backup is active, increases Movement Speed by '''15%''' and Damage Reduction by '''10%'''.<br><br>Reactivating the Skill restores all saved values from the Backup and spawns a Decoy which lasts '''3s'''.<br><br>Cooldown: '''55s'''. | |||
| | }} | ||
|Automatically Perfect Dodge incoming direct damage for | |||
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