Editing Dreamwave
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|class_id=weapon_mod | |class_id=weapon_mod | ||
|description=After dealing {{Type|value|250}} - {{Type|value|750}} damage, Charge Attack will release a {{Type|value|Dreamwave}}, floating outwards {{Type|value|20m}} and returning to caster.<br /><br />{{Type|value|Dreamwave}} applies {{Type|value|SLOW}}{{sic|'SLOW' is written in the wrong color. Should be yellow, as with other status effects.}} to all enemies for {{Type|value|10s}} and grants a Stack of {{Type|value|REVERIE}} for each enemy affected. Each Stack grants {{Type|value|2%}} to All Damage and {{Type|value|2% Movement Speed}}, which lasts {{Type|value|15s}}. | |description=After dealing {{Type|value|250}} - {{Type|value|750}} damage, Charge Attack will release a {{Type|value|Dreamwave}}, floating outwards {{Type|value|20m}} and returning to caster.<br /><br />{{Type|value|Dreamwave}} applies {{Type|value|SLOW}}{{sic|'SLOW' is written in the wrong color. Should be yellow, as with other status effects.}} to all enemies for {{Type|value|10s}} and grants a Stack of {{Type|value|REVERIE}} for each enemy affected. Each Stack grants {{Type|value|2%}} to All Damage and {{Type|value|2% Movement Speed}}, which lasts {{Type|value|15s}}. | ||
}} | }} | ||
'''Dreamwave''' is the base [[weapon mod]] for [[Dreamcatcher]] which releases a wave, damaging and slowing enemies, while granting the user a stacking buff for each enemy hit stacking up to ten. It will emit a glow on the attached weapon when ready to release. | |||
==Upgrades== | ==Upgrades== | ||
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* Must be charged by damage dealt with the Dreamcatcher. | * Must be charged by damage dealt with the Dreamcatcher. | ||
** Damage dealt by contributes to its next charge. | ** Damage dealt by contributes to its next charge. | ||
==Acquisition== | |||
* Automatically attached to the [[Dreamcatcher]]. |